Ash and Blood

Working-title vertical slice about signal theft in a collapsing megacity.

A fast prototype balancing tactical movement, spectral UI language, and replayable mission scaffolding for short session play.

Focus
  • Dense neon architecture with vertical infiltration paths
  • Designed for fast capture loops across TikTok and Shorts
  • Prototype-first combat and traversal pacing
Stack
  • Unity
  • URP
  • Cinemachine
  • Custom toolchain